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All Monsters — the Batomon Showdown Dex (Batopedia)

Zephyrex — the Pantra Buff That Can't Gain Multicast in Batomon Showdown

Buffed in 1.1.0 (Cooldown 11 → 10), then defined by a 1.3.0 bugfix: Zephyrex can't gain Multicast, so Aviarab's armed buff waits for another flyer.

10/12/2026 1.3.0 Last updated: 10/12/2026 3 min read

FAQ

What did patch 1.1.0 change about Zephyrex?
Cooldown 11 → 10, one second faster, in the Pantra buff wave. That wave buffed fourteen Pantra monsters the developer described as "lesser played or underperforming," raised to help the region match Jinto's power level — so Zephyrex's first balance entry is a bet on an underdog, not a reward for strength.
Why does a bugfix mention Zephyrex in patch 1.3.0?
The fix addressed "Aviarab's armed Multicast being lost when you bought a Zephyrex, which can't gain Multicast. It now waits for the next Flying Batomon." Two facts follow: Zephyrex is a Flying Batomon, and it is officially unable to gain Multicast — the arm now skips it instead of being wasted.
Is Zephyrex good after the buff?
Unverified — no public win-rate data exists for any monster. What is on record: 1.2.0 and 1.3.0 added no Zephyrex balance entries, so the 10-second Cooldown stands, and the bugfix gives Zephyrex a documented identity in flying builds — a flyer that does not eat Aviarab's Multicast arm.
Does the "can't gain Multicast" rule matter for team-building?
It matters at the margin. In a flying build built around Aviarab's Multicast arm (the community's Gemwing + Aviarab chains), a Zephyrex purchase no longer burns the armed buff — patch 1.3.0 redirected it to the next eligible flyer. Community accounts of those chains are unverified; the exclusion itself is official text.

What did the official patch notes say about Zephyrex?

Two mentions, six weeks apart, and neither reads like the other:

Patch Date Official record
1.1.0 Sep 22, 2026 Cooldown 11 → 10 (Pantra Batomon buff wave)
1.2.0 Sep 30, 2026 No entry
1.3.0 Oct 6, 2026 Bugfix: “Fixed Aviarab’s armed Multicast being lost when you bought a Zephyrex, which can’t gain Multicast. It now waits for the next Flying Batomon”

The 1.1.0 row is ordinary — a one-second buff inside the fourteen-monster Pantra wave the developer framed as raising “lesser played or underperforming” monsters toward Jinto’s level. The 1.3.0 row is not: Zephyrex shows up inside someone else’s bugfix and walks out with a documented trait.

Where Zephyrex fits the meta record

Beyond the two patch lines, Zephyrex’s context is the region debate: it is one of Pantra’s buffed fourteen, the wave that answered Jinto’s day-10+ DPS lead, and neither 1.2.0’s second Jinto pass nor 1.3.0’s fine-tuning touched it again. The best teams overview tracks the buff wave’s targets — shield scaling, burn pressure, multicast access — and the Batomon tier list grades the whole wave “A — patch-favored,” which measures the patch’s bet, not measured strength.

No community thread on this site’s record argues Zephyrex by name; its search traffic arrives as a bare monster name rather than a debate. That makes this page an official-trajectory page by design: the two patch lines are the record, and everything else waits on in-game capture.

What is still unknown

  • Zephyrex’s cost, attack, health and ability text at each level — the Cooldown and the multicast exclusion are the only official lines.
  • Whether “can’t gain Multicast” blocks every source (Aviarab’s arm, Clawnetic-style self-multicast, event rewards) or only the arm — the bugfix wording covers the Aviarab interaction it fixed.
  • Any measured performance before or after the 1.1.0 buff.
Every official source used on this page (all checked October 12, 2026)
  • Patch 1.1.0 notes (Steam, September 22, 2026): Cooldown 11 → 10, Pantra Batomon section, inside the “underperforming” framing.
  • Patch 1.2.0 notes (Steam, September 30, 2026): no Zephyrex entry.
  • Patch 1.3.0 notes (Steam, October 6, 2026): the Aviarab armed-Multicast bugfix naming Zephyrex as a Flying Batomon that can’t gain Multicast.

The monster list files Zephyrex under the Pantra pool, the Aviarab page documents the arming rule this bugfix completed, and the best teams overview tracks the Pantra buff wave Zephyrex’s one-second buff belongs to.

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