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#balance

14 articles

monsters

Cairnage — the Named Synergy Target in Batomon Showdown's 1.3.0 Notes

The Shield-to-Damage converter cut 20% in 1.2.0 and named in 1.3.0 — "Changed to weaken the Cairnage synergy" — the one-shot line's missing piece.

Last updated: 10/12/2026

monsters

Cinnabark — the First Revert in Batomon Showdown (Patches 1.1.0-1.2.0)

The Jinto monster whose 1.1.0 cooldown nerf lasted eight days: patch 1.2.0 rolled it back and called the original cut "a little overzealous."

Last updated: 10/12/2026

monsters

Danuki — the Damage-Share Engine and Its Shiny Numbers in Batomon Showdown

Official record: 1.1.0 cut Danuki's knockout share to 70% (Shiny 84%), 1.3.0 cut Cost to 45, 1.5.0 raised the share to 85% — no Shiny value restated.

Last updated: 11/7/2026

monsters

Dollhime — the Trinket Scaler Batomon Showdown Un-Nerfed in 1.3.0

Patch 1.1.0 cut Dollhime's trinket payoff to 40/80/120; patch 1.3.0 raised it again, admitting "previous nerfs may have been too heavy."

Last updated: 10/12/2026

monsters

Steamscuttle — Twice-Cut Tempo Piece in Batomon Showdown (1.2.0-1.3.0)

Named by patch 1.2.0 and cut again in 1.3.0 with the notes calling it "very popular and overperforming" — the only such double label besides Boomagon.

Last updated: 10/12/2026

monsters

Sukoi — Nerfed Twice in Seven Days in Batomon Showdown (v1.0.1 + 1.1.0)

The Jinto monster hit by a hotfix and a balance patch one week apart: self-leveling capped at 3, then cooldowns tripled — while Shiny Sukoi kept the old cap.

Last updated: 10/12/2026

monsters

Wishwash — the Event Monster and Its Shiny Bugfix in Batomon Showdown

1.1.0 raised the trinket-rarity ladder Wishwash grants; 1.3.0 fixed Shiny Wishwash matching regular at level 4 — official proof Shinies are tuned separately.

Last updated: 10/12/2026

monsters

Zephyrex — the Pantra Buff That Can't Gain Multicast in Batomon Showdown

Buffed in 1.1.0 (Cooldown 11 → 10), then defined by a 1.3.0 bugfix: Zephyrex can't gain Multicast, so Aviarab's armed buff waits for another flyer.

Last updated: 10/12/2026

monsters

Petrirex — the Jinto Knockout Scaler Through Three Balance Patches

Every official Petrirex change: 1.1.0 cut 50/100/150 → 30/60/90, 1.2.0 removed Damage and slowed the cast, 1.3.0 handed the cooldown back — plus the community read.

Last updated: 10/6/2026

monsters

Boomagon — the Most Popular Pick in Batomon Showdown (Patch 1.1.0)

The Cross-Region pick the developer calls "still the most popular pick in the game" — two straight nerfs, its Cooldown Speed numbers, and community counter lines.

Last updated: 10/6/2026

monsters

Opalion — the One-Shot Line Players Keep Proposing in Batomon Showdown

Three patch entries: 1.2.0 filed Opalion under Jinto, 1.3.0 handed the cooldown back (9 → 6), and 1.5.0 named the Opalion + Bonshell pair — Cooldown 6 → 6.5.

Last updated: 11/7/2026

monsters

Talonite — the Contested Event Monster in Batomon Showdown (1.5.0)

What is Talonite? An Event-pool Batomon patch 1.1.0 moved Uncommon → Rare — the notes' own "slight nerf" — so Basic Candy no longer targets it. Unchanged in 1.5.0.

Last updated: 11/8/2026

tier-list

Batomon Showdown Tier List (Patch 1.5.1) — Pantra & Jinto Rankings

Patch 1.5.0 (November 6) retunes Gildshell, Danuki, Lamplet, Bonshell and Noxnimbus — logged as a snapshot; the evidence-tagged Pantra & Jinto Batomon tier list.

Last updated: 11/12/2026

tier-list

Batomon Showdown Trainer Tier List — Pantra & Jinto (Patch 1.5.1)

Painter tops the community trainer tier list, tiers split by Pantra and Jinto — the official 1.5.0 pass buffed six underperforming trainers.

Last updated: 11/12/2026